Optional() constructor¶
Defined in
Type: OptionalReactiveUI.Primitives
Assembly: ReactiveUI.Primitives.Core.dll
Applies to
net10.0, net10.0-browserwasm1.0, net10.0-desktop1.0, net9.0, net9.0-browserwasm1.0, net9.0-desktop1.0, net8.0, net8.0-ios17.5, net8.0-maccatalyst17.5, net8.0-macos14.2, net8.0-macos14.5, net8.0-tvos17.2, netstandard2.1, net462, net481
Overloads¶
- 1.
public Optional() - 2.
public Optional(T value)
1. Overload¶
public Optional()
Summary: Initializes a new instance of the Optional struct.
Remarks
After using this constructor, the HasValue property is set to false, indicating that the Optional instance does not contain a value.
2. Overload¶
public Optional(T value)
Summary: Initializes a new instance of the Optional struct.
Parameters
| Name | Type | Description |
|---|---|---|
value | T | The value to be contained in the [Optional](# instance. |